Creator: ChristIsFreedom || First Published: 10/26/2005 || Players: 4 || Size: 30x30
Categories: None
Rating: 7.38 in 16 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Nyvelion (10/26/2005 04:56pm):
-WHY- did you put the bases within artillary range of each other? bad idea...
Kanbei s Unlucky Sock (10/26/2005 05:50pm):
This is supposed to be OS-YC against BM-GE. It's completely "bork" as a FFA map, but the
fact that your secondary bases can be protected by those very same artillery is a nice
thing to have.
ChristIsFreedom (10/27/2005 02:11pm):
Yeah, I should comment that it's meant to be played as a team game. OS / YC vs BM / GE.
An FFA here would be really silly, though I suppose it's possible.
Nyvelion (12/07/2005 08:24pm):
oh... yeah, you should have said that, lol.
Ghengis_Flan (05/05/2006 09:45pm):
I just like looking at the fractle-like road in the middle.
jhuni (10/23/2006 10:28pm | Edited: 10/23/2006 10:29pm):
FTA balance works with the teams, also there are a few specified areas of blocky
plains/woods, but that is compensated by the massive size of the map. The pipes make it
quite chokepointy. 9/10
DuelStriker (07/17/2007 12:35pm):
This is so similar to my DuelStriker's Battle Arena map. But it is still awesome 9/10
Nyvelion (08/10/2012 11:08am):
DS's map is better.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.