Creator: shakeyf8 || First Published: 09/07/2005 || Players: 4 || Size: 20x20
| Categories: None | ||
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| Comments: |
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Raz Takasha (04/13/2005 11:07am):
Horrible! For one... GS has no chance whatsoever. Every base is blocked off by mountains, and they have no way to reach the bases. GE will be heavily slowed, but will ultimately reach the GS and BM bases and shell them with rockets and artillery. Eventually they'll meet YC. And if I may say, YC will win this map regardless. In normal weather, they will reach the closes base with an infantry in 4 days, capturing it in 5. A BM mech will reach in 7, I believe, but YC will have masses infantry by that turn. After capturing the huge mass of properties, they will march on to smash GE. YC >>> everyone else. The map is made with a lack of balance to the players that needs to be sought to. |
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Dullahan (05/20/2005 10:32pm):
Plus, BM's port is pretty much useless |
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