Creator: gamernl || First Published: 01/18/2009 || Players: 4 || Size: 40x40
Categories: None
Rating: 0 in 0 ratings
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Comments:
airob (01/18/2009 01:55pm):
too much com towers...properties a hell far away....the only terrain is not uniformal..by
this i mean that all the HQ isles are just plains while the nique diference in the terrain
are woods and are comglomerated in a big bunch...and it is hell long for to make
non-infantry grund units cross to the center place.....
Ducky (01/18/2009 03:08pm):
You forgot that the airports are ungetable.
airob (01/18/2009 03:16pm):
o yes and that too
Xmo5 (01/18/2009 07:11pm):
Wow, needs spread out terrain variety, more maneuverable terrain as well, less
chokepoints, probably less roads, fewer bases and more neutral cities (at least I think so),
and an FTA counter..... plus u have too much property clumping, your airports cannot be
reached by anything but air uints (isn't that ironic), u have too many com towers (imagine
Javier *shudders*) and WAY too many silos..... and centralized ones at that.......

this map has a lot of room for improvement and I suggest reading the map making guides if
you haven't already...
airob (01/19/2009 01:53pm):
this map would be good fighting with air units for the free space in the enter it looks
like a" jail" to fight inside...that..however if it were posible to have air units



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