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| Comments: |
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airob (01/25/2009 03:03pm):
thi would be a long battle i think...but i kindalike it......anyway...an airport in the central island wouldn´t be bad....it would make BM and OS from getting out and pushing for it |
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Harti1990 (01/25/2009 06:45pm):
Thanks to the silos, this map has severe FTA. Even without them, the 1000 extra funds for BM wouldn't make it methinks. Cool design and innovative gameplay idea. However the bridge chokepoints are going to be problematical. Game won't advance - even when someone manages to completely capture the central isle. The other one would just spam Artillery/Rockets to keep defense up. Airports might freshen this up a bit. Replace one of the three cities on the upper/lower margins by airports. |
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airob (01/25/2009 09:07pm):
harti is right... |
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Ozric (01/26/2009 07:41am):
Thanks for the comments, I want to play a couple of games before updating it. I think you guys might be right with the airports. The game should not become too static. |
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pen (12/29/2012 12:06am):
Thanks for the comments *You're very welcone. |
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