Creator: Red1181 || First Published: 01/20/2010 || Players: 2 || Size: 21x21
Categories: None
Rating: 0 in 0 ratings
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Comments:
Red1181 (02/04/2009 06:15am):

I have violated the principle of no bases in the middle and contested bases.

The thinking is, you work from the corners, as in the game Go.
Red1181 (02/04/2009 06:20am):

Reconaissance armoured car, is your vehicle of choice here, you cant get enough of the
thing as you hit enemy inf. across a wide road network, linking your recons in a web of
zonal control.

The later game could be marked by brutal infantry stampede on enemy forts.
blanci1 (02/04/2009 10:41am | Edited: 02/27/2009 05:58am):
lots of important things on frontlines and in centre ?? well it should be racey and unstable,
possibly sami dream, (ban?) ...there are so many that perhaps statistical smoothness can
result from the mass of chaos !! ..... if anyone manages to capture a central BASE while
interfering with the opponent doing likewise, that could be decicive.
AhAAAHHHH... OK, i see what you mean about recon control zones,...... if neither team can
quickly capture to get an advantage, then that might extend the game and diminish
instability ?? I don t know how you can see into the " later game" you must have a crystal
ball ! Please post resumen of any test games. I m up for a test when i get time. (edit -- map
has been edited see below)
Red1181 (02/05/2009 01:50am):

Made alteration : converted 4 corner cities into the corner bases.
Red11 (02/05/2009 11:32am):

I have added four bases, making inf number larger and so, more survivable. Strategic
questions are asked of this map, and only play test brings the answers.
blanci1 (02/14/2009 02:05am):
its probably an improvement-- adding more important things reduces the individual
importance of the contestable bases.
Test game in FOG seems fine after 6 days ... it seems possible to keep some control over
most of the contested bases ..... and various ways of co-ordinating visibility, interference ,
and capture. Non fog test also needed.
DuelStriker (01/20/2010 04:50pm):
The 4 center bases are really not good.
Red11 (01/21/2010 03:17am):

Sammi should be banned, loosing three corners to gain the centre probably wont turn out
well. Caution must be exercised, rather than a headlong attempt to gain the centre.



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