Creator: lewea || First Published: 02/10/2009 || Players: 4 || Size: 20x20
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| Comments: |
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blanci1 (02/11/2009 12:25am | Edited: 02/20/2009 09:58am):
Curious idea..... its gonna take a while to get to grips with what this means i think ! .... Oh, a balance point-- isnt turn order is red/orange-blue-green-yellow. So it might be better to give the mech not to BlueMoon but to YellowComet for FTA countering. EDIT__ i didnt see YC has a lander ?? isnt FTA countering a bit too unbalanced ?? I quite like the artwork looks kind of aztec or something, befitting the title. The slight off symmetry of the circles are pleasing in this sense, while i dont see it having much effect on gameplay. I d like to see what happens here. Count me in for any test game.... but fix up that fta ! |
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lewea (02/12/2009 01:38pm):
You Want to start a test game blani1? |
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airob (02/14/2009 04:03pm):
YC can capture the HQs of the others as it have a lander first |
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lewea (02/14/2009 06:52pm):
Thats why you start with like 5000 in the game then you rush to your HQ or take the cities. |
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DSMaps (06/12/2021 07:28pm):
https://awbw.amarriner.com/prevmaps.php?maps_id=85026 |
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