Creator: SirCliffordDigby || First Published: 02/17/2009 || Players: 8 || Size: 40x40
| Categories: None | ||
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| Comments: |
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DuelStriker (02/17/2009 08:38am):
GE and BH only start with one base... |
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evensteven94 (02/23/2009 09:41pm):
^becuase they got a port^ -no fta counter -AB can easily take anything under/above it without a large fight (maybe mech spam) -only GE and BH can make sea units which are useless in late game when the battle is too deep for Bship/carrier Range. |
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khdou (02/23/2009 11:37pm):
-only GE and BH can make sea units which are useless in late game when the battle is too deep for Bship/carrier Range. On the contrary, this gives GE a game-winning advantage. If GE is able to control the ports with a dived sub, and his own port with a dived sub, he is literally unstoppable. That means he cant loseby rout. Which means the only way he can lose by is HQ. However, note the 2 reef positions. Those are battleship hiding spots, and they are situated so that they'll never be discovered either That reason alone of GE becoming invincible makes this map unplayable |
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Nyvelion (12/10/2013 10:49am):
Doesn't seem fair that only some armies have the piperunner near a base in case they need to give it a little movement. |
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