Creator: SirCliffordDigby || First Published: 02/18/2009 || Players: 2 || Size: 12x40
























































































Categories: None | ||
|
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
Sly Mold (02/19/2009 02:09am | Edited: 02/19/2009 02:18am):
A few neutral cities might be nice, so you could park your damaged units on them for a few turns. If you put neutral airports you would probably want ghost units on them. Also, there is an FTA issue |
Fishkiller25 (02/26/2011 09:39am):
This map seems... dull. the units are far too far apart from each other. I think the only usable COs on this map would be adder(faster units is always nice) or von bolt(His SCOP is perfect for this map.) |
Meta Rexy (02/26/2011 03:54pm):
Hawke and Rachel would wreck this map. Without bases or ways to repair your units it's just a matter of outstalling the other, or killing the most units in a single turn. 4/10... you may want to add stuff so this map isn't so boring. |
Nyvelion (02/09/2012 04:11pm | Edited: 12/01/2014 12:25pm):
Nvm, saw APC's |
jhuni (06/20/2013 10:59pm):
The central missile silos exacerbate the FTA because they allow OS to use his/her transports to send infantries to capture them. |
Slazzy (04/17/2015 09:53am):
nyvelion, wtf?? you forgot to include your previous comment |
Nyvelion (04/23/2015 02:20pm):
OR DID I?? |
Slazzy (12/18/2015 06:20pm):
yes nyvelion |
Slazzy (06/29/2016 01:21pm):
i like this map.. its possible to lose as OS for me.. |
Slazzy (08/02/2016 09:48am):
i won as bm |
Slazzy (08/02/2016 09:49am):
ghosts units? like thats possible @awbw |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.