Creator: YukiKitsune || First Published: 03/11/2009 || Players: 3 || Size: 29x29
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
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| Comments: | 
| YukiKitsune (03/08/2009 01:21pm | Edited: 03/08/2009 01:24pm): BM and YC vs GS Fog on or off. You should probably ban Grit and the mass damage COs, maybe Javier and Kanbei too. | 
| Falconewing (03/11/2009 07:11pm): Mhh...2vs1? FIrst GS should have 2 infantry only.West and East. 2nd-MIssiles should belong to Allies becuz of 2vs1 4/10 | 
| NinjaGinge (03/11/2009 09:42pm): Nice . A traditional team up on BH, and well done at that. Looks like allies might have trouble getting a foothold, but BH will probably lose. good ideas in here. | 
| Xmo5 (03/11/2009 09:48pm): Thats GS not BH btw.... it looks like a fun map but I think the allies lose this one.... with 4 towers (assuming the corner ones are captured before any fighting takes place) any CO is powerful.... not to mention I think that the allies will have a lot of trouble getting out of the corners because of the convenient locations for deployment facilities GS has all over the map. A little base heavy near the middle I think, some of those could be cities to prevent infantry spam. And same goes for airports, there are too many to be useful and some are really close together. Not to mention the odds are that GS gets all 12 of them. Apart from that, this is a good map and with corrections it will play nicely I think. Fix a few of those things and I'll rate it. | 
| YukiKitsune (03/11/2009 10:29pm | Edited: 03/11/2009 10:30pm): Ive tested it twice before publishing it. The removal of the silos is something that I might do but other than that both sides have a good chance of winning. Originally GS had no infantry and a megatank(on HQ), they lost. After giving them the infantry + a megatank, they won because the megatank was able to save a front which the allies managed to arty lock. Without the megatank the allies can do well, removing 2 infantry would most likely make GS lose. If I believe GS still seems to strong I will make the 4 center com towers neutral, this way GS will have to choose between the attack boost or the funds boost to actually support the 4 fronts. | 
| airob (04/05/2009 07:09pm): it seems to much bases in the middle, i would live four there only...tough the design and overral is really good | 
| Ian_the_pro (04/08/2009 07:46am): 2 com towersis to much | 
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