Creator: mamga || First Published: 03/16/2009 || Players: 2 || Size: 10x10
Categories: None
Rating: 0 in 0 ratings
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Comments:
mamga (03/16/2009 05:04pm):
my first attempt at a map.. i did read up on fta and i think i countered it fine... please
comment on how i can improve my skillz.
Xmo5 (03/16/2009 09:20pm):
hmmm, looks good for a first map.

A few things I would change though to make this map more playable. The center of the map
tends to be a little chokey and may result in spamming artillery in the center (and thus a
stalemate) because of the convenient places to just sit and snipe out anything nearby. Also,
chokepoints are also problems on both sides of the HQ.

I recommend removing some mountains and pipes (or at least adding some seams) Its hard
to have so many mts and pipes on such a small map without having too many chokepoints.
The other thing I would change is the number of bases. That neutral base that each side
gets is too much I think. They already have a base right next to it and with each team only
making about 10K per day, 2 bases per side is about all you can get away with without
having problems with infantry spamming.

So open it up a little and remove a base per side and this'll be a lot better.

Keep up the good work!
airob (03/17/2009 05:05pm):
quit most the pipes dude....better put some forest in there..really...anyway..keep up like
xmodude said
mamga (04/02/2009 05:38pm | Edited: 04/02/2009 05:43pm):
I'll keep that in mind when i make my third. only noticed this feature today.

replaced most of the pipes with mountains and opened up center.



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