Creator: jacfalcon || First Published: 03/21/2009 || Players: 2 || Size: 25x25
Categories: None
Rating: 5.33 in 3 ratings
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Comments:
jacfalcon (03/18/2009 10:41pm):
I named this for a different idea, then it wouldn't work so I did something else. So the
name actually makes no sense ;)
Nyvelion (03/19/2009 07:21pm):
It's okay if the map name makes no sense, because the map doesn't make any sense either.
jacfalcon (03/20/2009 10:19am):
Um, it does. You each defend your base. Each player has high offenses against the other
base, and little against his own, so it's almost like a race.

The airports are for an interesting tactical advantage. It's possible with effort to use
them to defend your base. But of course, there's the enemies airports right next to yours,
so its hard to decide if you are gonna attack the enemies ground units to stop their
attack, or attack the enemy air units to help in your assault.
Nyvelion (03/22/2009 11:26am):
Ok then, the map makes sense, it's just retarded.
jacfalcon (04/10/2009 10:46am):
And why is that?
default05 (04/10/2009 04:40pm):
You should do something to get rid of the FTA, especially on a map so dependant on
capturing properties. Besides that it's a great map.
ian_the_pro_hasbecome_PROER (04/23/2009 08:00am):
this map sucks
Shocker51374 (05/01/2009 03:08am):
Get rid of the FTA, and I will say that this map is great.
jacfalcon (05/16/2009 02:15pm | Edited: 05/16/2009 02:20pm):
What's FTA?
EDIT: First Turn Advantage? So if I give blue say, a city captured already, would that
make it acceptable?



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