Creator: Sivarticus2 || First Published: 04/18/2009 || Players: 8 || Size: 20x20




















































































Categories: None | ||
|
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
Sivarticus2 (03/21/2009 03:03pm | Edited: 03/22/2009 01:21pm):
A pretty fair and quick 4v4 map. About my third try at a 4v4, and the only good one of the three. Teams should be obvious. The center GS/BH/GE/TG all have more funds and a better attack bonous, and should be more skilled players that are willing to take charge and develop strategies. The outer HQs are weaker, but have acess to stronger units. CO bans: Im not very good at figuring out who to ban, so do it yourself. Unit bans: None really, but recons could be a pain at the beggining Lab units: (This is what makes weak teams important) Neotanks, Megatanks, rockets, piperunners, APCs. . |
Ultra Super Duper Noob (03/21/2009 03:46pm):
is that lab owned by JS? Also, the 4 teams with only 1 base need something more... like 2 comm towers instead of 1 like the outer 4 teams.. and definitely more funding for the inner 4 |
Sivarticus2 (03/22/2009 01:20pm):
Yeah, the point was to make em low fund with stronger units, but Im probabally gonna add more citites for em after the first playtest. I just wanna see how things work out first. |
amthc356 (04/18/2009 08:40pm):
nice name |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.