Creator: masyumaron || First Published: 04/19/2009 || Players: 2 || Size: 19x21
| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
|
airob (04/19/2009 05:09pm):
well...itīs actually pretty good, the reckon are lol |
|
funwes (04/19/2009 09:20pm):
I think the base should be moved closer to either the shoreline or more inland so one person gets it, yet it remains attainable. |
|
Clover_Fanboy (04/21/2009 08:05pm):
LOL, too much yugioh for you... Off-topic: the gay Tele-DAD died yay ^.^ |
|
PhlyPinoy (04/24/2009 03:43pm):
recon ftw |
|
Harti (06/12/2009 11:34am):
Seaports for extra variety? |
|
Eagle striker 53 (08/14/2009 03:37pm):
....AIRPORTS YAY!! |
|
Falconewing (10/04/2009 07:13am):
ghosted seaport to refuel the lander? |
|
airob (01/14/2010 02:43am):
wtf...this map has recon rush issues, also OS captures the base first...how can this map be Aranked???O_o |
|
Meta Rexy (01/26/2010 11:44pm):
just what I was thinking.... is it possible to save up for a turn or two to buy an APC and stop the other side from getting the base in the middle they'd normally use a lander for? |
|
Harti (05/23/2010 04:45pm):
Agree with airob, removed it from A-Rank |
Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.
Create Game
View Games
Planner
Map Analysis
View
Export
View Favorites