Creator: twistedsaint08 || First Published: 05/08/2009 || Players: 2 || Size: 20x20
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| Comments: |
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twistedsaint08 (05/08/2009 05:59pm | Edited: 05/08/2009 05:59pm):
Bans - Javier, Grit, Hachi , Sturm, Sensai. Possible bans - Drake, Colin, Jess, Jake, adder, Unit Bans - None. Possible Unit Bans - Rockets, Bombers, Mega Tanks. FoW - Optional. Weather - random. There is an FTA counter. As you can see, the only way's to get to the enemy HQ is by the middle. I made sure it was not real chokey. The airports can only be reached Via river, which means when trying to take the opponents Airport, you'll need missiles. =} If you are actually willing to get those com towers, You'll need firepower, which will grant you more firepower. You can flood the mountains with mech and infantry and maybe stall your opponent long enough to break through the middle. Now, the 2 mountains on the south and northern parts of the map is to slow down the enemy from flooding there, becuase I did not put a factory there. Would you rather have your enemy destroy you in a humiliating way becuase I did not put on a road block? or would you rather put up a fight? |
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DuelStriker (05/08/2009 06:27pm):
I think those silos could replace one of the comm towers behind the pipes, and that some pipes in the center could be removed to make more room for units to move. |
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Xmo5 (05/09/2009 01:18am):
nice, I think this map seems pretty interesting actually. I like the airport idea and the comm tower idea, which I think you should keep as it is now, and I like the overall map idea 9/10 |
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twistedsaint08 (05/09/2009 02:10pm | Edited: 05/09/2009 02:12pm):
:D thanks! but you forgot to rate, :-\ |
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Xmo5 (05/09/2009 04:36pm):
XD hahaha that I did got it now ;) |
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airob (05/09/2009 05:22pm):
he forgots that all the time |
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Mafiasco (05/30/2009 09:25am):
com tower idea is very cool id take duelstrikers idea and only have the 1 airport tile in the middle of each surrounded by pipe, rather than taking up all that space |
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