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| Comments: |
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Joe O (05/30/2009 12:15am | Edited: 05/30/2009 12:16am):
*wince* go ahead critics.. do your worst! I think if you put the people on the two airports in the middle the only thing they're useful for is to refuel to my understanding correct? tell meh whats needz fixin |
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blankets (05/30/2009 01:32am | Edited: 05/30/2009 01:37am):
it's got symetry, or however that word is spelled, or used for that matter, but it's just a tad bit bland, throw some extra terrain in there, and it'll work out. (focus points and choke points sometimes make a map a little better or a little worse, just depends how they're used). I'm not sure about this, but if by some chance there is terrain on the map, it hasn't loaded for me, so sorry if that comment doesn't make sense. |
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Clover_Fanboy (05/30/2009 09:00am | Edited: 05/30/2009 11:50am):
I don't like how BM has to rush for the neutral base on the right, or they're totally screwed... Also BM needs a 2nd infantry for a 4K starting funds FTA counter |
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Joe O (05/30/2009 02:05pm):
put in more terrain, moved the neutral base so its less of a stress run, and put the second inf. for BM :) |
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