Creator: the big owner 111223 || First Published: 09/07/2005 || Players: 6 || Size: 40x10










































Categories: None | ||
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Comments: |
the big owner 111223 (04/15/2005 09:00pm):
3 vs 3 style footies |
Y0u (04/16/2005 02:34pm):
Seems like a good map, but how is anyone supposed to get to the airports? May as well delete them. |
r1nce (04/16/2005 09:00pm):
You could only win this map if the other team got bored. Artillery and rockets would stop either side getting too far across. |
UrzaMTG (04/16/2005 10:18pm):
It doesn't even matter, the only unit that can cross over the middle is infantry. Sami/Sami/Sami + Mechs = win. |
RobKohr (04/17/2005 01:48pm):
The problem I see is that there are no real choice to make. Most good maps consit of at least some different strategic paths that can be tried (going more navy, going down path x or y, cutting through the mountans, etc). What choices do you have here. It looks like a WWI battle field where you will just sit there in the middle and shoot at eachother. You don't even have hope of taking cities from the other side until you have practially taken over the whole map. |
Deadburn (04/18/2005 12:37pm):
it looks nice, but those mountain walls make it a bad map. |
(08/06/2005 01:25pm):
This map is impossible to win. You simply can't kill infantry fast enough to make headway unless your opponents are really really stupid. |
Dullahan (08/06/2005 02:40pm):
No way to win, plus since AWBW doesn't have teams yet, each of the countries will slaughter each other first, so 4 people will end up losing while the other 2 have to take a draw. Perhaps if you gave each side a starting airport... |
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