Creator: Commander in Chief || First Published: 06/11/2009 || Players: 4 || Size: 40x40
Categories: None
Rating: 0 in 0 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Falconewing (06/11/2009 05:32pm):
What's the point of this game?
Commander in Chief (06/11/2009 05:34pm):
3 v 1 like the real d-day
cips87 (06/11/2009 05:37pm):
wow. OS gets a huge FTA.
amthc356 (06/11/2009 06:38pm):
you can't be serious.... *looks at GE*
Clover_Fanboy (06/11/2009 06:45pm):
And this now???
Commander in Chief (06/11/2009 07:04pm):
what do u think
Clover_Fanboy (06/11/2009 07:14pm):
Read the 1st 4 comments...
Darth Hawke (06/11/2009 09:09pm):
It looks quite odd. I would add more reefs to slow down the allies. It's probably going to
be in FoW, but if the funds were set to 5000+ per turn, it's going to be destructive. You
probably want to ban usual 5, damage COs, Sasha, and maybe Eagle.

As I said, it looks odd, but if you change the allies' position, it might look better.
Falconewing (06/11/2009 09:41pm):
ZOMG GE IS INVINCIBLE!HIDDEN STEALTHS FTM!
DuelStriker (06/12/2009 03:47pm):
D-day maps always fail.
Tyrantboy (07/11/2009 07:48pm):
haha all BH have is airports



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.