Creator: Clover_Fanboy || First Published: 06/09/2009 || Players: 2 || Size: 29x29
Categories: B-Rank, Standard
Rating: 0 in 0 ratings
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Comments:
Clover_Fanboy (06/09/2009 07:57pm):
And that's the truth.. urm... I think?

Anywho... rate and/or hate.
airob (06/09/2009 08:31pm):
needs moar empty silos
Clover_Fanboy (06/09/2009 08:55pm):
They get reloaded... duh :P
airob (06/09/2009 09:07pm):
lies, they get owned by koalz
Harti (06/10/2009 09:25am):
FTA seems to be overcountered. I'm not too sure, though - playtests will show.
Harti (06/10/2009 09:35am):
Also, Rachel's SCOP consists of three missiles; but there are only two!
fail

(I don't wanna encourage you to put a FTA/STA missile into the center, lol)
[JAM] (06/17/2009 09:44pm):
There are 45 empty silos (unless I counted wrong). That means the used her SCOP at least
15 times. I'm sure this is only a few islands where her missiles come from. There must be
more...
(btw: i thought I read somewhere that her missiles come from the HQ. cake?)
mrapex (06/18/2009 01:40am):
wait, if Rachael activates her scop and there are not 3 'reloaded' missles by then, does
it still happen?
Falkensparrow (06/23/2009 09:49am):
Sturm shoots his meteors for 10 bucks.
Falkensparrow (06/23/2009 09:50am):
Im too lazy to edit, so I will say that top FTA counter is not needed.
Hellraider (06/30/2009 07:21pm):
Exchange the southwest and the northeast base so that the frontline is not so linear. There
is no reason for the ports to be ghostunit'd, since it is good to see sea units once in a while.
Furthermore, while it is lame and doesn't fit the theme of the map, I'd like it if you would get
rid of the two silo tiles since they usually have a negative effect on the gameplay.

Also, the usual FTA counter on 3-base maps is 1 FTA counter infantry and one preowned
property for the army going second.

You might rethink the positions of the airports, they aren't bad but they don't add anything
interesting atm.






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