Creator: tst5383 || First Published: 08/08/2009 || Players: 2 || Size: 23x19
Categories: B-Rank, Heavy Naval, Standard
Rating: 7.57 in 7 ratings
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Comments:
airob (08/09/2009 06:55pm):
dunno bout chokeyness, probably not
you could place two cities on the center island just to draw more fight in it
tst5383 (08/10/2009 06:19am):
Well, the conflict is not supposed to happen on the central island.
Maybe I should even take out the towers to insure that.
Falconewing (08/20/2009 09:17am):
make the tower islands connected to the 2 mainlands, we need more fighting space.
tst5382 (08/21/2009 08:50pm):
That's not what I want. Because of the lack of fighting place, both players will consider
landing their units onto the tower island. I exactly want to encourage that.
Falconewing (08/21/2009 10:32pm):
then connect them with 1 shoal bridge, so it has 2 fronts, with one locked down, which
supports youropinion too
blankets (08/24/2009 02:06am):
yeah, make some shoal bridges, this will make your map more likeable to those who are very
picky about chokepoints to.
tst5383 (08/24/2009 08:49am):
If I change that, it will become a normal three-frontline map. I would rather keep it in
this way.
Maybe I will make another version having some shoal bridges.
walkerboh01 (02/02/2012 03:42am):
It's a cool map but I hope APC rushing isn't a problem. 7/10.



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