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Comments: |
castavi (10/16/2009 05:09am):
My first map design. Test it out. |
Falconewing (10/16/2009 07:26am):
thers too many roads and ountains, you need moar forests and rivers..stuff. and theres FTA |
Ember232 (10/16/2009 04:50pm):
-cough-koal-cough- |
airob (10/16/2009 06:15pm | Edited: 10/16/2009 06:16pm):
certainly the most notably flaws on your map are the following: first: being it not symmetric..it merely causes a disbalance on the map considering property distribution..asymmetric maps can be quite balanced a bit by placing some important properties.like deployments, and an overral number of cities close to the last armies to fix for FTA issues, each country has 12 neutral properties on their "side" of the map..by side i mean the area which is the easiest to protect for each army= the areas at some 12-16 spaces from their farthest base. however this is bad..as there is nothing to fight for thant a couple cities more scattered thrhough the map..i had advice to place some more properties across the entire map, so they have something to fight for and go out of their safe zone encouraging battle. maybe some more deployment facilities, obviously not too contested, and deviced so a certain army captures them(you can give each army an extra neutral base to capture a bit closer to any neighboring army), and then just add some more cities of course. taking in consideration of leaving some of the cities closer to the last armies to compensate for FTA i had advice you to read these guides: http://www.amarriner.com/awbw_forum/viewtopic.php?t=10780 they may help you on getting started with map-making and so...as tolearn some awbw terms such as FTA and others. maybe if this maps getīs some editing and gets the above issues fixed, it may be interesting...keep it up |
airob (10/16/2009 06:15pm):
lol i forgot to put "second" |
castavi (10/16/2009 09:05pm):
Thanks, I'll see if I can make it better. |
Nyvelion (02/14/2014 12:39pm):
When is that going to happen? |
bockncalls (11/21/2021 10:32pm):
nuts |
Rhea Gaming (11/22/2021 05:57pm):
nuts |
Nemo86 (02/26/2022 03:39am | Edited: 04/20/2022 12:42am):
Not a fun map due to the terrain imbalances. there is little to fight for in the center and the west side has a big advantage over the other east due to choke points with forest cover. |
omega_ali (05/27/2023 03:45pm):
Hello |
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