Creator: Lightning55 || First Published: 07/16/2009 || Players: 7 || Size: 20x20
Categories: None
Rating: 3.00 in 1 rating
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Comments:
Lightning55 (07/16/2009 09:13am):
My first map. Team 6 on 1 obviously. Just leave comments on where it's good, where it's
bad, and how I can improve. I think there are just a tad bit too many Pre-deployed but I
tried to balance it.
Falconewing (07/16/2009 09:58am | Edited: 07/16/2009 10:25am):
Remove all 6 team units, and only leave OS prefferably 2 rockets inside the fortress.
I recommend the center fortress to be smaller like a donut, with 2 hq's inside, with the
rockets. Remove all predeployed cities and make them neutral. But for OS keep the center up
and bottom cities(Outisde the dopnut in their normal positions).
Needs mo pipe seams. And move the player HQ's (6) to the center of their 2 cities. Each 6
player teammate needs at least 2 bases, but maybe im wrong.
The major prob is that this map is too small for a 7 player A vs BBBBBB.
Oh and property clumpz
Darth Hawke (07/16/2009 09:59am):
Hmm... it looks weird, but in a good way. The allies have 4 properties, so they get 4000
unless someone changes the funds per turn. Maybe give the allies the neutral properties,
because OS gets 20,000 + after maybe 10 turns.
Tyrantboy (07/16/2009 01:16pm):
OS is doomed
Lightning55 (07/16/2009 01:31pm | Edited: 07/16/2009 01:31pm):
Darth Hawke, they get 5000, because of the HQ. I think I might make the changes
Falconewing suggested after the first game on this map, just to see how it plays as is.
airob (07/19/2009 08:34pm):
OS wins, they simply hold everything they have inside and use the units they have aside
form indirects as meat-shields to cause some damage, meanwhile they build some infantries
and quick advancing reckons to have even more meat-shields, eventually OS will have more
funds than the others,and boom



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