Creator: DrainDemios || First Published: 11/02/2005 || Players: 4 || Size: 30x20
| Categories: None | ||
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| Comments: |
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DrainDemios (11/02/2005 09:00pm):
Teams are rather obvious, I would say. The theme is to hold out the "border" cities. A capture limit of, say, 30 or so is suggested. |
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Dullahan (11/03/2005 01:07am):
Actually, I could see a possible OS/BM vs GE/YC... but yes, OS/YC and BM/GE works well for symmetric maps. |
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whiteshield (11/03/2005 05:01pm):
No airports or ports... I think you need something else on the map. but thats just me. Other than that the map seems fine. |
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Nahbien (12/26/2005 06:52pm):
Nice map 9/10 |
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pressaltf4 (12/30/2005 08:18pm):
It needs more TV, and you need to get rid of the parking lots. You also need to fix the clumping in the center... |
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jhuni (08/14/2006 08:47pm | Edited: 09/22/2006 05:39pm):
Terrain variety you have none of it BM/GE has a slight advantage because GE has a FTA in the center. The new map anylasis feature supports my findings |
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