Creator: madcowz || First Published: 08/15/2009 || Players: 2 || Size: 19x19
Categories: B-Rank, Standard
Rating: 8.43 in 7 ratings
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Comments:
airob (08/15/2009 04:58pm | Edited: 08/15/2009 04:58pm):
you might place the PC´s infantry two turn ahead of that neutral base for a better FTA
counter...
it has quite a good design,but the cities on the center squares have an ugly pattern,
however this is only aesthetically...
madcowz (08/15/2009 05:25pm | Edited: 08/15/2009 05:51pm):
I changed the infantry placement. I was worried about recon rushing at first but then I
counted the spaces and it shouldnt be a problem. What about the cities do you not like?
airob (08/15/2009 09:59pm):
well it feels as they are just gathere in the corners (the cities on the HQ isle) you
might place one or two at the opposite sides just for variety...
Falconewing (08/22/2009 08:11pm):
kinda squarish....
madcowz (08/26/2009 10:36pm):
Any suggested changes?
Meta Rexy (05/12/2011 09:32pm | Edited: 05/12/2011 09:33pm):
I find this map rather difficult to play on, since the fronts are never clearly defined
and your units are scattered because there are so many angles to be attacked from.
Still, it's an interesting idea. I think an airport would really help here, but that's
only my view. 8/10
tech78 (06/11/2022 03:29pm):
Very fun scrappy battle, like Rexy said light tanks are amazing here, and the sneaky base 3-turns away from the enemy HQ for
an infantry is hilarious. Make sure you take the good capture route from that corner base first though, gotta buy dem tanks! I
never bothered with the com towers, didn't even build a black boat out of the port. I found the small size encouraged mechs on
the defensive which was pretty cool too. Overall my first time on the map was a blast!



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