Creator: Rei6894 || First Published: 08/18/2009 || Players: 2 || Size: 20x20
Categories: None
Rating: 4.00 in 1 rating
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Comments:
airob (08/18/2009 03:38pm | Edited: 08/18/2009 03:40pm):
the corner island base and airport are bad because they are too disputed bettween armies
as well as the pipe closed base in the center is too contested, that is bad as itīs a rush
to go capture it
next silos, more than two silos per map are bad, i had say remove them all, but you can
leave two, one for each army
you also need an FTA counter,an extra infantry for blue moon would do the job, btw, if you
donīt whatFTA is, you canread it here
http://www.amarriner.com/awbw_forum/viewtopic.php?t=10780
there are otherguides to map-making there so be sure to check them too!
finally,some spots on the map,mostly the fronst, are too narrow, that leads to stalemate,
and arty spam, please, make the paths wider, on that mountains range and the corner base
EDIT : idk if the fact of the OS nuetral base being farther away than that form BM is an
effective FTA counter, you should put the bases at the same turn number from each army, it
would work if there would be just two pre-owned properties aside from the HQ, but those
two cities add 2K moreFTA forOS



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