Creator: blankets || First Published: 08/27/2009 || Players: 2 || Size: 35x35
| Categories: None | ||
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| Comments: |
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blankets (08/27/2009 01:28am | Edited: 08/27/2009 05:30pm):
Ban Carriers cause you should or else the airport gets pounded. Ban the regular 5 and drake and some other dudes. The cap bar shouldn't be interupted as it would take far to long for OS to move a rocket or buy a battleship in time to stop BM infantry. Otherwise the map should be... okay... And also, the big thing on the bottom there is to make the map 100% symmetrical, and I was to lazy to redo the shape. Comment and rate, and there will be cake. |
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amthc356 (08/27/2009 03:43am):
1 airport + no stealth bans = fail |
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airob (08/27/2009 12:53pm):
place two starting bases, that way the game wonīt take so long to finish, also it would get better critique and better standards |
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blankets (08/27/2009 05:24pm | Edited: 08/27/2009 05:29pm):
replace airport with lab, more reasonable, fair, etc. Lab Units: Mega Tank, Battleship. and added another preown base per side. |
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airob (08/28/2009 09:53pm):
i donīt think amthc meant to remove airports, airports are needed here, itīs a big map...it only needs stealth bans due to high funfing imo |
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blankets (08/29/2009 05:04pm | Edited: 08/29/2009 05:22pm):
I see. ariport return, ban stealths |
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DuelStriker (08/30/2009 11:35am):
I don't think airob meant the single center airport, he meant an airport for each side. |
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DuelStriker (08/30/2009 11:35am | Edited: 08/30/2009 11:35am):
... |
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airob (08/30/2009 08:53pm):
what DS said ^_^ i fear that a sole airport on this big map will just clump all the units around it,place an airport for each country plz |
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blankets (08/31/2009 08:33pm):
ooooh, duely noted. |
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