Creator: blankets || First Published: 08/27/2009 || Players: 2 || Size: 35x35
Categories: None
Rating: 0 in 0 ratings
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Comments:
blankets (08/27/2009 01:28am | Edited: 08/27/2009 05:30pm):
Ban Carriers cause you should or else the airport gets pounded. Ban
the regular 5 and drake and some other dudes. The cap bar shouldn't be interupted as it
would take far to long for OS to move a rocket or buy a battleship in time to stop BM infantry.

Otherwise the map should be... okay...

And also, the big thing on the bottom there is to make the map 100% symmetrical, and I was
to lazy to redo the shape.

Comment and rate, and there will be cake.
amthc356 (08/27/2009 03:43am):
1 airport + no stealth bans = fail
airob (08/27/2009 12:53pm):
place two starting bases, that way the game wonīt take so long to finish, also it would get
better critique and better standards
blankets (08/27/2009 05:24pm | Edited: 08/27/2009 05:29pm):
replace airport with lab, more reasonable, fair, etc. Lab Units: Mega Tank, Battleship. and
added another preown
base per side.
airob (08/28/2009 09:53pm):
i donīt think amthc meant to remove airports, airports are needed here, itīs a big
map...it only needs stealth bans due to high funfing imo
blankets (08/29/2009 05:04pm | Edited: 08/29/2009 05:22pm):
I see. ariport return, ban stealths
DuelStriker (08/30/2009 11:35am):
I don't think airob meant the single center airport, he meant an airport for each side.
DuelStriker (08/30/2009 11:35am | Edited: 08/30/2009 11:35am):
...
airob (08/30/2009 08:53pm):
what DS said ^_^
i fear that a sole airport on this big map will just clump all the units around it,place
an airport for each country plz
blankets (08/31/2009 08:33pm):
ooooh, duely noted.



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