Creator: Redwall530 || First Published: 09/22/2009 || Players: 4 || Size: 25x25
Categories: None
Rating: 0 in 0 ratings
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Comments:
Redwall530 (09/22/2009 05:25pm | Edited: 09/22/2009 05:48pm):
Should I do anything in the corners squares that are blank?

How should i play on this map? Team, FoW, Weather, No Powers, Super high Funding?

If you don't ban Zak/Koal you are weird
If you don't ban Zak/Koal but use him you are cheap.

Moral: BAN ZAK/KOAL
CompleteDuck (09/22/2009 06:40pm | Edited: 09/22/2009 06:41pm):
This has to be teams, or there is FTA advantage to get to the base at the center, or the
com towers. Also, you should ban the broken Cos...

Not enough neutrals on the map, without them the map could dangerously have FTA
Falconewing (09/22/2009 07:00pm):
FTA, and too many starting properties!
dcsumosam (09/23/2009 12:10am):
I shall join you in this game, may the best person win. (Which is probably you!)
Redwall530 (09/23/2009 06:37pm | Edited: 09/29/2009 04:44pm):
More Neutrals and Less starting? I intended the extreme cities to allow a non pathetic
defence on both sides. However I could put some more neutrals around. Where do you
suggest?

Imagine FoW. The roads will show the way. NO HIDING
More terrain???

Sumosam- did you join testing my map of....
Redwall530 (10/06/2009 07:26pm | Edited: 10/20/2009 04:36pm):
Interesting note...

2 squares ONLY to get into an enemy HQ
(BY the corner pipes)
Block these to win
Redwall530 (10/17/2009 11:25am):
Has anyone noticed the huge power of Piperunners here.



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