Creator: ltr_17 || First Published: 10/24/2009 || Players: 4 || Size: 23x23
Categories: None
Rating: 0 in 0 ratings
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Comments:
ltr_17 (10/24/2009 02:17am | Edited: 10/24/2009 02:21am):
It's probably obvious or not hard to know that this map is based on Controlled Chaos by
Ultra_Storm. This map was actually origionally a DoR map (and it works there, too), but I
decided to put it onto AWBW.

Any rules are optional really (besides the usual rules, bans etc.). I would personally
prefer to ban piperunners.

Both FFA and teams work fine on this map.
blozzee (10/24/2009 02:45am):
no roads :(
CompleteDuck (10/24/2009 03:18pm):
Tez infrantriez counter uneeded
funwes (10/25/2009 09:00pm):
Center of map FTA. Don't put important properties in the center, and definitely don't put
four comm towers in there. One player gaining all four: Nasty attack. Javier getting all
four: Broken. So basically, take out the comm towers and base in the center.

Otherwise, I like the map; the behind-the-scenes deal making would be awesome.
ltr_17 (10/26/2009 02:04am):
There is no FTA in the center of the map - The base is four spaces away, infantry can only
travel across three, so all four armies cannot reach the center base on day one, but they
all can on day two, so if RF or AB go for the base TG and/or PL can disrupt the capture.
ltr_17 (10/26/2009 02:04am | Edited: 10/26/2009 02:04am):
(Whoops, double commented)



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