Creator: CompleteDuck || First Published: 10/26/2009 || Players: 2 || Size: 30x18
Categories: B-Rank, Standard
Rating: 8.25 in 4 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Taz (10/27/2009 09:45am):
Not bad. A bit wide open in the middle.

CompleteDuck (11/01/2009 09:39am):
To change the open-ness of the middle, should I change the forests to mountains?
Harti (12/05/2009 09:21am | Edited: 12/05/2009 09:23am):
It may be fine the way it is. You should make the plains 3 north 1 west (3 south 1 east)
of the central neutral ports mountains, tho.
Headphone (08/13/2011 05:00pm):
I love the progression of Mid to Late game on this map.
I can see why its in the leagues.
walkerboh01 (02/09/2012 08:54pm):
This looks really nice; the side ports may be a bit contested at first, but I think the 2-base side
will definitely win out over time. The center may be a little open, but tank spam shouldn't be a
huge problem. I gave it an 8/10. Could be a good map for competitions too, but I'd want to test it
first.
pen (12/11/2017 05:32am):
My only concern is the airport-HQ capture play. Otherwise, the ports will offer an
interesting dynamic, although the funds may not be able to support it satisfactorily.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.