Creator: i am not airob || First Published: 11/17/2009 || Players: 2 || Size: 21x19
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| Comments: |
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i am not airob (11/17/2009 03:04pm | Edited: 11/17/2009 04:04pm):
well there are ports so the lake base can rush the HQ area, i think the FTA counter is proper. now the lone baes start with 1 pre-owned infa to help them hold, as well as they have terrin at their favor, i was considering placing a 4th base surrounded by mountains so it only spams inf/mech on the sideways right where the corner city is, but i think that would make this just too messy, note that the lone bases will fall at some point in the game playtesting.. |
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i am not airob (11/17/2009 03:07pm | Edited: 11/17/2009 04:04pm):
goddamit double post this is an alter account, letīs see who guesses who i am ^^ |
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amthc356 (11/17/2009 05:18pm):
you're me, aren't you? any reason the ports are shoallocked? |
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i am not airob (11/17/2009 06:16pm):
i think i did it for aesthetical purposes, on second thought, i think they are better unlocked, bship ftw |
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Falconewing (11/17/2009 07:37pm):
hi airob...amthc..wtvr. Me=lrocket lockdown comment. |
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[JAM] (11/18/2009 04:08pm | Edited: 11/18/2009 04:08pm):
teh gaem |
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Harti (11/19/2009 07:09am):
Overcountered imo |
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airob (11/19/2009 11:06am):
3 pre-owned bases, 1 infantry+city counter the extra infantries are juts there to help the central bases hold, and they are on both sides. what are you referring to harti? |
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amthc356 (11/19/2009 06:03pm):
RF gets an extra 3k (inf + city for 2 turns) on a map where each side starts with 5k (inf + 4 cities). That's .5k more than half, which makes it slightly overcountered. Probably isn't an issue, since it's still close. |
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i am not airob (11/20/2009 06:01pm):
pre-owned city fund for a turn less than before |
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