Creator: Harti || First Published: 11/10/2009 || Players: 2 || Size: 19x19
Categories: C-Rank, Standard
Rating: 4.67 in 6 ratings
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Comments:
Harti (11/10/2009 04:01pm):
I also could've named this map Exclamation Marks but that would've been too much of a ripoff.
A different HQ-rushy map with less HQ rush than ever. Probably more Mech spam, who knows.
MS1 (11/10/2009 06:08pm):
I love maps with subs in strange places...
amthc356 (11/10/2009 10:31pm):
build arty, kill the cruiser on your airport, build b-copters to take out the artillery
and recon, capture the HQ... doesn't seem like either side can defend their HQ at all,
unless I'm missing something
Harti (11/11/2009 07:29am | Edited: 11/11/2009 05:21pm):
I do know that.
But apparently, even if...
Both players are supposed to get those airports simultaneously and can send Copters to
their HQ... or so... O_o
Well, I could predeploy missiles but then again you'd say "build Arty, kill Missiles,
build B-Copters to take out (...)".


Tried to fix that now, though.

Eligitine (11/11/2009 11:04pm):
Eligitine here, just giving this map an Auto-10.
airob (11/12/2009 01:19pm):
enemy bases a bit closer so they can take some fight perhaps?
randomlymoldy (12/12/2009 08:03pm):
What if you removed the neutral airports? Then people would have to get an airport covered
by enemy cruiser to have all important copters, because rockets take a good while. Of
course, you could delete your own cruiser and cap the enemy airport...
airob (12/24/2009 08:24pm):
i think the enemy bases should be closer to engage some combat
airob (01/15/2010 09:31pm):
sweet..now sami mech´s VM won´t cripple everything



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