Creator: SirCliffordDigby || First Published: 07/13/2011 || Players: 7 || Size: 100x100















































































































































































































































































































































































































































































































































































































































































Categories: Historical/Geographical | ||
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For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
Comments: |
SirCliffordDigby (07/13/2011 08:30am | Edited: 03/13/2012 11:47am):
Geographically accurate old world map (minus the america's Australia and Japan etc..) All countries have been rated by current (real life) millitary power (army/airforce/navy) + have been given bonus cities for population + Bonus lab for millitary spend + Silo for current nuclear capabilities Each CO recieves six countries to command (two largest contain HQ, third: comms tower, fourth: lab, and 2 bonus allies) and conquer the world - Nautrally more powerful countries allied with smaller nations There are bug problems with large maps like this so it's advised to USE "SET PATH" FUNCTION ON MOVES OVER 4 SQUARES LONG. Orange Star Egypt & India (HQ's) Thailand (comms tower) Yemen (lab) Netherlands & Romania Blue Moon Germany & China (HQ's) Syria (comms tower) Nigeria (lab) Singapore & Belarus Green Earth France & Isreal (HQ's) Greece (comms tower) Philipines (lab) Nepal & Algeria Yellow Comet Italy & North Korea (HQ's) Spain (comms tower) Vietnam (lab) Libya & Kuwait Grey Sky Russia & Iran (HQ's) Saudi Arabia (comms tower) Belgium (lab) DPR Congo & Malaysia Red Fire Turkey & Pakistan (HQ's) Indonesia (comms tower) Jordan (lab) Denmark & Morocco Black Hole UK & Taiwan (HQ's) Ukraine (comms tower) Ethiopia (lab) Quatar & Bangladesh Neutrals Finland (port) Sweden (port) Norway (port) Poland (factory) Switzerland (factory) Iraq (airport) Lebanon (factory) Georgia (airport) Afghanistan (factory) Khazakstan (factory) all other neutral cities represent capital cities of the world enjoy SCD |
SirCliffordDigby (07/13/2011 08:58am):
I See - i've had to put Lab's in for all teams - so those i didn't want to have labs ive given to the weakest allie!!! begin!! |
bohwalker (07/13/2011 10:16am):
Wow. Just... wow. |
wareagle (07/13/2011 06:48pm | Edited: 07/13/2011 06:49pm):
I'm sure alot of work has gone into this, i don't see why people like these maps so much though. Most, like this have huge bland empty areas and massive terrain clumps. There's no balance whatsoever too. Am i the only one that just doesn't get the appeal of these maps? |
pen (07/14/2011 01:53pm | Edited: 07/07/2012 01:02am):
I was being just plain mean lol sorry |
DJ-Moogle (07/14/2011 10:18pm):
You're not alone, wareagle.....i don't get the appeal either....I'd be extremely surprised to see a genuinely good game that gets completed. |
Azzaphox (07/15/2011 07:29am):
Yes, you are right. The maps are very large and will not be so fun if there are lots of dropouts. Also having so many different colours means you need a boot time of 3 days just to get rid of all the casual players. HOWEVER - it is something different and may prove interesting. also it is at least playable now the site loading times have speeded up. |
joeyeltaki (08/21/2011 06:52pm):
teal should be Jordan, not lebanon. lebanon is actually north of israel(palestine) and west of Syria. |
SirCliffordDigby (08/24/2011 07:27am):
apologies joeyeltaki i think i may have mixed up jordan and lebanon in my blurb |
joeyeltaki (08/25/2011 09:53pm):
simple mistake :) |
demonhands (09/01/2011 08:53pm):
I joined several of these games, as well as created one myself, and none seem to work for me. Everytime I try to move a unit, when the game loads it waits in position or the screen blanks out. |
SirCliffordDigby (09/06/2011 05:21am):
yeah noticed that, not sure how to fix it, any idea's anyone? |
SirCliffordDigby (09/06/2011 08:35pm):
seems to work alright using "set path" for moves over 4 squares |
Joly (09/27/2011 11:35pm):
Very impressive. 10/10 |
demonhands (10/18/2011 02:42pm):
i see you revised...but why is russia's capital so far east...makes it look more like the mongolian empire than Russia. |
JesterGTR (10/21/2011 12:36am):
Give Israel a few more tanks. That's just how they roll. |
demonhands (10/21/2011 08:09pm):
@ JesterGTR maybe one more tank at most. they do have good tanks but the numbers of them are not as high as their apcs/armors and logistics vehicles. |
kailg (11/04/2011 10:30pm):
this is imbalanced so much conflict. This will probaly end up like diplomacy |
Dasherman (11/12/2011 11:23pm):
Masterpiece! This is art! This is...OVER 9000!!!!! |
hetchel (03/14/2012 08:39am):
This is... exactly 10 000. 332 of which are properties. |
Karis Fra Mauro (07/04/2012 12:56pm):
Dang, playing just one turn almost broke me. 10 out of 10. |
SenseofNone (07/12/2012 03:43am):
HAHA.. Playing this would take time. But with all that world map thing, it'll be fun! We could play World War with this!! |
Ignorance (09/20/2012 09:09am):
FTA much? Lol Still, cool concept for a map. 7/10 |
Fatman (09/20/2012 04:57pm):
Played a game on this. It became a 1v1 eventually (and with me being in a terrible spot as GS vs OS) but we agreed to a draw. We lasted 10 days! |
Nyvelion (11/15/2012 09:22am):
The size of this map is very impressive. |
blozzee (11/20/2012 02:09pm):
MOTHERLAND RUSSIA IS BEST LANDDDDDDD |
Waltsski (02/19/2013 08:02am):
First of all, HOW IN THE WORLD DID YOU GET SUCH A BIG MAP!? and secondly I think that the distribution of troops of troops is to clustered their and will devaste a lot of players and the victor will have to great of an advantage, given that the other remaining players are still alive and didn't make a coalition. The idea of this map is great and fairly detail. Russia should have more cities because of the oil production. GREAT IDEA! 8/10 |
Bamboozle (07/16/2013 12:27pm | Edited: 07/16/2013 12:27pm):
FTA ruins it. |
Nyvelion (05/06/2014 07:21am):
FTA fixes it! |
IPS (03/14/2015 10:14pm):
Predeploy units ruins my intentions to try it q__q |
ichbinsehselber (02/16/2017 07:25pm):
this map is a very impressive piece of work. That said, it is unfortunately totally unplayable. |
Tanker4390 (12/06/2017 05:46pm):
W...O...W...! |
StarArk (10/23/2021 04:02pm):
Holy fuck its huge... the map i mean. |
Merkhahba (10/11/2022 09:46am):
This is a giant map. Wihs I could play it |
Merkhahba (10/31/2022 09:23am):
How do you play this map? I really wanna host a game on this map |
Brent915 (04/23/2023 09:33am):
Why can't we start the map? I have idea for a 70x70 map but I need to know how you move on it i cant remember if you need move planner |
Casitano (05/02/2023 05:00am):
I can't start a game with this map? There seems to be no start game button. I really want to play it! |
Raedel (10/22/2024 11:38pm):
I would pay money for the youtubers in this community to play on such a large scale world map having it be an smp of sorts. |
Rock Golem (04/21/2025 09:00pm):
Too big that's why. Servers will go up in smoke |
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