Creator: Ghost spawn || First Published: 11/17/2009 || Players: 2 || Size: 15x15

























Categories: None | ||
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Comments: |
Harti (11/17/2009 03:45pm):
There should be a way for the respective countries to go through the pipes and capture the airport before the respective other country can get it with their two bases. Sorry for the weird explanation, basically I meant: OS should be able to get that north-western airport before Blue Moon can (and BM should get the south-eastern one). Eventually, the countries will gradually push south (BM north) to get it back. |
Ghost spawn (11/17/2009 04:02pm):
Will I just move the airports closer to the starting bases. |
Ghost spawn (11/17/2009 04:47pm):
Hows that. |
Riem6894 (11/17/2009 05:01pm):
you missed the point |
Ghost spawn (11/17/2009 05:31pm):
Ok can someone please explain again. |
Ghost spawn (11/17/2009 05:32pm):
Ill just get rid of the airports. |
Harti (12/05/2009 09:16am):
Explanation for dummies: - Vertical pipe end next to the mountain --> make it a seam - Vertical pipe tile next to the predeployed city --> make it a seam - Horizontal pipe end next to a city --> make the city an airport What happens if you make the above changes: - BM can go north and capture the airport (OS can go south and capture the airport) - OS can break through the eastern pipes and send an Anti-Air or Missile for that airport (BM can break through the western pipes and send an Anti-Air or Missile for the airport) - OS can capture the originally BM-captured airport (BM can capture the originally OS-airport) Makes the map more interesting, you know. |
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