Creator: donkman || First Published: 11/26/2009 || Players: 2 || Size: 10x10
Categories: None
Rating: 0 in 0 ratings
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Comments:
Cygnus (11/29/2009 07:22pm):
you can't correct first turn advantage, now BM has the advantage. and there will be no
tank combat. some mountains need to be taken out.
Falconewing (11/29/2009 07:40pm):
add a BM city instead of an infantry.
CompleteDuck (11/29/2009 08:38pm):
It is almost impossible to balance out a 1infantry/1starting base symmetrical map. The
only option would be to have 2 bases.
LordSeraphes (01/04/2010 11:04pm):
The thing about this map is that it's sort of like a Forts map; like both sides build up and then
go in for one massive smash.

Practically BM has a good advantage here, having one infantry within taking range of an
airport is a serious thing, but the lack of plentiful cities/properties makes it somewhat hard to
afford high-power units (such as md-tanks and above) and air units, unless if the funding is
ridiculously high.



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