Creator: Nahbien || First Published: 11/09/2005 || Players: 4 || Size: 25x17
Categories: None
Rating: 9.07 in 14 ratings
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Comments:
Nahbien (11/09/2005 10:09am):
Designed for OS + YC vs BM + GE, although FFA would work decently as well.
blackpond5 (11/09/2005 10:22am):
nabien...my arch nemesis....ju..st..ice.....KILL!!

kewl map dude!
-blackpond5

p.s.-help me uot in "big island wars" ok? we'll kick green earth's ass!!
???revived (11/09/2005 06:47pm):
I'm green earth, and I heard that! don't worry I have a little surprise for you
Shadow Star (11/11/2005 07:54pm):
it reminds me of that one map that comes on AW 2....but not quite so spread out.
Nahbien (11/13/2005 12:49am):
That's because it is shadow, just redone, hence the name.

Anyways, Looks like sensei is pretty strong on this map, might reduce the properties
somewhat when the playtest is through. Any other issues can be fixed too, just say :)
Nahbien (11/26/2005 02:10am):
Alright, changed the map around. Less funds around your HQ. Removed center bases to
fight over. Whoever got them was most likely going to win. Moved the funds to the center
of the map to give something to fight over. With less guarenteed cities, Sensei was toned
down. He was too strong in the test. Comments welcome.
technolink (02/12/2006 07:37pm):
very nice man, I'm just symetry-ist (a racist against symmetry). Try to BS some non
symettry by making the raods different, making the terrain diff, adding some rivers, etc.
Stuffman (02/15/2006 02:27pm):
A pretty good map.

It's balanced in terms of team-to-team, but it'd be better if it were balanced player-to-player
too; what I'm talking about is the person with first turn advantage relative to his opponent
has a much easier time capturing the top and bottom areas, especially with those bases right
next to them. Maybe BM and YC should get a starting infantry? That would unbalance it in
terms of FFA though.
koukyu (03/13/2006 05:36pm):
It seems that it is a good map.

Nahbien (03/23/2006 09:03am):
Hmm, since I intended it to be a team map, I like your suggestion Stuffman. I'll look
into implementing something like that.
Nahbien (05/16/2006 10:47pm):
Alright, added Stuffmans suggestion. The map is primarily for team games now.
Roma_emu (06/17/2006 12:16pm | Edited: 06/17/2006 12:17pm):
I ported this map to Empire Earth... It looks nice. It's like what it would be in a
real-life war!
http://www.advancewarsnet.com/media/forum/EE-AW%20Loop%20Roads.jpg
[compare to this]
http://www.advancewarsnet.com/media/forum/EE-AW%20Loop%20Roads%20(Original).jpg
jhuni (07/20/2006 03:52pm | Edited: 08/13/2006 01:18pm):
Switch Greens and blues places for the sake of ffa games. Making blue in greens place and
green in blues place and it wont hurt balance of team games either oh and keep the
infantrys were they are after switching where the players are if you didnt get that part.

Blue has the fta over green with an infantry so this needs fixing.
Nahbien (10/30/2006 07:38pm):
Fixed finally jhuni, no games on the map.
jhuni (12/12/2006 07:30pm):
K I rate it as a 10/10.



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