Creator: MossGrande || First Published: 01/17/2010 || Players: 2 || Size: 21x21
Categories: None
Rating: 7.00 in 3 ratings
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Comments:
airob (01/17/2010 07:52pm):
i donīt really see a point for the rivers, they look a bit ugly too.
FTA is countered properly, good the airports behing each HQ are missile lockable though,
so even if the enemy army manages to capture it, they wonīt be doing much.
MossGrande (01/19/2010 02:55pm | Edited: 01/25/2010 07:19pm):
Single sea tiles are even uglier. I just felt to set them there, they have no point
whatsoever.

I know about airports, bud I had not any better idea. Another city is not very much, port
will be pointless (one on the bottom will consume enough funds). Mabye there is
possibility to unlock it with BShip, in 1500G game...

EDIT: rivers changed. Airports are now placed on a (little) more reasonable place. Rockets
and Arts should be now lab units, so both players can capture middle left and middle right
properties without being under heavy fire.
przemo (09/12/2013 05:14pm):
Core rulez! Total Annihilation FTW!
Nyvelion (04/25/2014 08:15am):
Lol, it's like Metroid. Clever title.



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