Creator: Falconewing || First Published: 02/01/2010 || Players: 2 || Size: 26x22
Categories: B-Rank, Mixed Base, Standard
Rating: 8.50 in 2 ratings
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Comments:
airob (02/02/2010 04:10pm):
this map would be terrific without so many pointless pre-deployeds, the bombers have
massive FTA,
and the arties are just covering two cities that the enemy army isnīt even close to rush
them. also they cut a lot of the space on that front =/
DuelStriker (02/02/2010 04:56pm):
I agree with airob. This design looks really awesome though.
Falconewing (02/02/2010 06:59pm):
EDIT:
-replaced artillery cities with com towers.
-removed original coms
-deleted all predeploys except cruisers
Flawed Logic (02/04/2010 01:57pm):
The cruisers would be too painful to remove, what with the places they can hide in in FOW,
and the fact that they can easily avoid being artied to death. but otherwise a fine map.
Falconewing (02/04/2010 07:45pm):
Well air units can bypass the cruiser in clear. I would advise FoW for a fun game, where
you suddenly get sucked in to the portal of death.
airob (02/13/2010 04:15pm | Edited: 02/13/2010 04:16pm):
sasha can see the other armyīs builds in the neutral base while any other CO canīt...this
map in FoW
just makes sasha more broken in Fow than what she already is
Falconewing (02/17/2010 08:16pm):
Because of the recon? If it is, the recon cannot see the builds. It is 1 space away.
airob (02/17/2010 09:50pm | Edited: 02/17/2010 09:50pm):
wtf i meant sonja XD...sonja, sasha, sonja,...wtfXD
Falconewing (02/18/2010 06:57pm):
Ohhhh.... I knew there was something wrong with your comment XD. Fixed.
blozzee (07/20/2011 02:58pm):
Well.. I don't think that's a big deal in the game though..soon enough the racon will get
kill as well as the natural base got captured, pretty much it happens simultaneously.



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