Creator: tst5382 || First Published: 03/14/2010 || Players: 2 || Size: 17x11
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| Comments: |
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tst5382 (03/14/2010 01:23am):
Rumor says that clumped forests are popular now. |
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airob (03/14/2010 01:40am):
rumors are true if used correctly center looks sad though...needs a city at least |
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tst5382 (03/14/2010 01:51am):
Good advice! I will try it after playtest. |
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blankets (03/14/2010 03:41am):
this is just me, but i don't like the fact that you can rocket lock a base with the mountain locked base. And what airob said, it's that one open plain in the middle of the map that's calling for a property. Lastly, the port really seems useless unless i missed something. otherwise, it's a great map, unique, stylish, and fun looking. |
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tst5382 (03/14/2010 04:11am):
I don't see why rocket-lock are reasonable here... if you want to lock the opponent's base, you have to send a rocket to the middle forests. But that is a very exposed position. You can easily lose it by an enemy B-copt or something... |
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tst5382 (03/14/2010 04:12am):
As for ports, they are just for some more strategy options. |
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i am not airob (03/14/2010 04:52pm):
the mountain base calls for sami should play out okay i think |
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tst5382 (05/01/2010 04:59am):
updated after play test. |
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