Creator: G_Wen || First Published: 05/12/2010 || Players: 2 || Size: 30x20
Categories: C-Rank, Mixed Base, Standard
Rating: 0 in 0 ratings
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Comments:
tst5381 (05/12/2010 10:48pm | Edited: 05/12/2010 11:14pm):
Oops =p
Taz (05/13/2010 03:48am):
Good job for your first map, you have understood how to make a decent map.
A few things can still be improved:
4 bases is a lot for this size of map, especially given that you have chokepoints. Also, only the
center will see action, whatever is around seems pretty pointless.
Also, make sure you playtest your map.
G_Wen (05/13/2010 04:41am | Edited: 05/14/2010 01:58am):
Hello Taz, thanks for the input. I was hoping for a map that focused on more than one battle front. The map is
currently being play tested right now; I just wanted to get an initial reaction on the basic terrain design and
concept. In retrospect the outer chokepoints may be too narrow especially considering that an infantry can
block it in one turn. Depending on how the matches on this map go I'll release a revision sometime soon.
Already considering widening the outer chokepoints.

Could you please elaborate on why only the center will see action?

Edit: I think I know what you mean by only the centre will see action. If you're referring to the areas blocked off
by the pipes the original map had ports and silos. I decided to only test the centre island for now and then
maybe add breakable sections to the pipe depending on how the map plays.
airob (05/14/2010 06:34pm):
taz meant that only the center would have action due to the fact, that there are both no
airports-seaports nor any neutral properties to go after at the corner lands(which require
both conditions in order to have action, due to the design of the map, otherwise it
chnages nothing if you have properties over at the corner islands but donīt have a way to
get there).

btw...i wouldnīt advice to put silos on a map this small, it would totally ruin the
capturing phase with them being too close, or stall the gameīs progress too much with too
many chokepoints.



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