Creator: DuelStriker || First Published: 06/29/2010 || Players: 2 || Size: 28x23
| Categories: B-Rank, Mixed Base, Standard | ||
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| Comments: |
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DuelStriker (06/29/2010 11:29am):
Welcome to the Green Earth Resort! Please enjoy your stay. ...well, that's what the sign used to say at least. OS and GE have been fighting for control of the resort for years, but no one has managed to completely take over it yet. This is actually a remake of one of my older maps, I published a new one because I needed to change the size. I think the FTA counter should work... Ban the brokens, Sturm, Sami and Kindle. Also, yes, those roads are connected to forests. What's wrong with that? Comments, criticisms, ratings, advice, pie are all appreciated! |
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walkerboh01 (07/02/2010 04:08pm):
*pies DuelStriker* It's banana cream, hope you like it. Anyways, I like the map. Every base is technically outnumbered 2-1, so it will create some very interesting decisions on where to split your funds. I also like that you put the airport right behind the HQs to offer more defense if the HQ area is getting overwhelmed. Contested towers: check. Plenty of funding: check. Terrain seems a little bit bland to me, but that's probably because I like shoals way too much; as far as gameplay goes the terrain looks good (maybe a couple more forests in the center?). I don't see any problems though. Pending play-testing, 10/10 from me. |
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airob (07/02/2010 11:40pm):
do you see the small land in front of the piped arties and APCs? itīs not gonna see much action since the enemy bases are straight up in the center from the bases near there, so what i had suggest is to move the com towers(somewhere around 7 north-3 west from the GE arty. |
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DuelStriker (08/08/2010 02:08pm):
7 north, 3 west of the arty was a river, so I'm assuming you meant 4 west. :P I moved them, and the original comm tower spots were replaced with cities. |
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