| For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat! |
| Comments: |
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Mike55 (07/13/2010 10:58am):
Heres another 1 Vs. 1 map. To stop early HQ capture via T.Copter with infantry on board i have placed anti air units on the island. Any ideas and ratings are always appreciated! thank you. |
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DuelStriker (07/13/2010 11:07am):
Looks good. There's a city missing on the bottom right island near OS's base, though. |
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Mike55 (07/13/2010 11:17am):
Thank you very much! yeah, will edit that now! |
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blozzee (07/14/2010 05:02am | Edited: 07/14/2010 05:31am):
I prefer having basses opposing to opponents on each corner ooh! nvm, the symmetrical map was designed that way |
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tst5381 (07/14/2010 07:30pm):
Give the two armys a chance to conflict in the early game, or the starting will be slow and boring. |
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Mike55 (07/15/2010 04:20am):
Having tested this map, i know that the starting is not slow. conflict happened sooner than usual on my test. |
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