Creator: Beatonator || First Published: 07/16/2010 || Players: 6 || Size: 33x27
Categories: None
Rating: 6.40 in 5 ratings
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Comments:
Beatonator (07/16/2010 10:07am):
First attempt at a team map.

I realise there is a FTA. I tried to counter by organising teams.
Should be ABBABA.
Funds, Suggestion of 2.5x (2500/Property)

Will re-edit after first round of testing...
Mike55 (07/16/2010 10:13am):
Looks ok to me! 8/10.
tale (07/16/2010 11:33am):
I think there is too few shoal.if two bridge are changed to shoal the Navy can transport
Mech to aid the central.
BurningStarFour (07/16/2010 11:17pm | Edited: 07/16/2010 11:19pm):
I would have to say that the sea unit players are not going to be able to really
contribute much beyond taking out the other sea power. There really should be a shoal or
two on every island.

I would also suggest giving the land-only players one pre deployed lander (but not a port)
so that they can also assist in taking out other players. Because as the map stands, only
the air-only players can attack/capture every opponent.
Beatonator (07/19/2010 02:27am | Edited: 09/01/2010 05:08am):
Had actually not realised I had forgotten shoals! Will add those after this round of games. Valid points.

will implement most if not all of the above. Many Thanks.
--------------------ADDED REEFS--------------------
Nyvelion (09/01/2010 05:31pm):
Are you retarded? What do you mean the sea power can't contribute? One Carrier has the
range to shut down an opponents airports. That's a lot of damn power idiot.



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