Creator: TI(GER)-86 || First Published: 07/18/2010 || Players: 2 || Size: 35x25
Categories: None
Rating: 4.50 in 2 ratings
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Comments:
TI(GER)-86 (07/18/2010 08:46am | Edited: 07/24/2010 04:17pm):
I think my map sucks 3/10

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That's what I thought today at work. Blue will win eventually. Is indeed a Tower Defence;)
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Das habe ich mir heute bei der Arbeit überlegt. Blau wird irgendwann gewinnen. Ist ja ein
Tower Defence ;)
airob (07/18/2010 11:58am):
stalemate and thatīs it.
most of CIīs bases can only build inf, RFīs bases will just have to indirect spam
arty,rocket and piperruners, in the north RF will own the cities there, it has an MD
instead of a normal tank like CI, this is practically and only attacking army vs a total
fortress, impossible to break through.
TI(GER)-86 (07/18/2010 02:29pm | Edited: 07/18/2010 02:30pm):
It's Tower Defence! Red is losing, the only question is when?
30000 Credis Blue vs. 19000 Credis Red
Shadow Star (07/19/2010 04:14pm):
red won't lose. No amount of megatanks, infantry, rockets, or other units you think CI can
build, will be able to break through all of the piperunners, rockets, and APC that Red Fire can
build.
29 property and a perfect defense setup, versus 20 property is not going to be good.
TI(GER)-86 (07/19/2010 10:15pm | Edited: 07/22/2010 07:54am):
I play just two games, I'll see who wins. piperunners can be destroyed with rocket
launchers. 2 rocket launchers vs. 0.95 piperunners in a day.
airob (07/19/2010 10:46pm):
because the piperruners canīt retreat hu?, itīs not like RF will be stupid enough to send
a piperruner alone, and by the time CI sends rockets, RF will already have a decent
indirect force. enought to withstand any rockets.
TI(GER)-86 (07/20/2010 08:04am):
Okay, I am playing as an attacker and defender. After this I will improve the map. As my
Iraq map.



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