Creator: DualStriker3 || First Published: 07/23/2010 || Players: 2 || Size: 27x23
Categories: B-Rank, Standard
Rating: 4.00 in 3 ratings
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Comments:
DualStriker3 (07/23/2010 12:48pm | Edited: 07/23/2010 12:52pm):
Tried something a little different here. The idea is that the rocket can be positioned to attack
your opponent's bases, and damage/destroy units that get built, once you bust the pipeseam
of course. While you're being attacked from behind, you also have to deal with invasions
from the island base, which could be hard to deal with when you have a bunch of damaged
units left to defend your HQ.

APCs and black boats have been placed for healing and restoring ammo/fuel to the rockets.
Recons are there for FOW so you can see your opponent's bases.

Ban the brokens, Kindle, Sami and Sturm. Grimm can bust the seams in 2 turns, so he may
need to be banned. You may also want to ban damage CO's.

FOW is reccomended as well.

Any comments, criticism, or advice would really be appreciated! Enjoy!
FunkyChunk (07/24/2010 06:19am):
I'm sure Grimm may be unbanned if you can get your opponent to agree to a turn of
dilly-dallying.

I really like the concept here, but I'm not sure I understand- how does busting your
pipeseam leave you at a disadvantage? You're still vunerable to air units and there's no
shoals for dropping off units.
DuelStriker (07/24/2010 09:27am):
I never said that busting the seam puts you at a disadvantage... You can't attack with the
rocket if you don't bust the seam.
airob (07/24/2010 08:25pm):
Grimm breaks the seam sooner.
Eligitine (08/14/2010 04:00pm):
^^
So can Jess and von bolt , by shooting twice with arty and once with recon



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