Creator: Headphone || First Published: 09/16/2010 || Players: 4 || Size: 31x31
Categories: C-Rank, FFA Multiplay, Standard
Rating: 0 in 0 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Noobular Terror (09/16/2010 08:39pm):
Preeeeeeeetttttttttttyyyyyyyy
Noobular Terror (09/16/2010 08:39pm):
But why is green next to yellow? o_O
Headphone (09/16/2010 08:40pm):
Thaaaaaaaaank yooooooooouuuuuuuuuuu!!!!!!
Headphone (09/16/2010 08:40pm):
Hmmm? I don't understand the question...
Noobular Terror (09/17/2010 06:48am):
Shouldn't green be where blue moon is with an fta counter?
DuelStriker (09/17/2010 08:33am):
Yeah, switch GE and BM and give GE a FTA counter infantry. Also, I think naval units would
be built more if those ports weren't shoal locked.
Nyvelion (09/17/2010 03:46pm):
A fan of putting properties 4+ spaces away from each other so infantry can't just jump
from one to another? I like it.
Headphone (09/17/2010 08:30pm | Edited: 12/06/2011 04:39pm):
Only on large maps ;)
Grit Snipe map maker (12/22/2011 09:05pm | Edited: 12/22/2011 09:06pm):
How come GE doesint get an infantry if it goes second to last in this map?



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.