Creator: Ploumeur || First Published: 10/03/2010 || Players: 4 || Size: 39x39
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| Comments: |
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Ploumeur (10/03/2010 06:18pm | Edited: 10/09/2010 04:31pm):
I lost a lot of room, but I managed to save the map. So how does it works? With black squares, the map is topologically equivalent to a tetrahedron. Vertices are passable, but edges are not. Each country is at a vertex, and can send units from one face to the other, among the 3 faces which touches the vertex. Each face is a triangle, hence it contains 3 vertices, or 3 countries. Ban Jake and his 6-range rockets. Ban also the brokens, especially Grit and Hachi. Last notice: if you rout an opponent, you will be able to send units into his warp bridge, seizing the vertix. However, if a player is booted or resigns, the next player in the turn order will be able to seize the vertix. |
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blozzee (10/04/2010 04:35am):
O_O |
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Fungi (10/10/2010 10:55pm):
Amazing stuff here dude. |
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