Creator: Puck! || First Published: 12/10/2010 || Players: 6 || Size: 20x25
Categories: B-Rank, Standard, Team Play
Rating: 7.25 in 24 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
Puck! (12/10/2010 03:43am | Edited: 12/20/2010 12:05pm):
OS+YC+BH vs BM+GE+RF

This is a bigger version of 2v2
Pucky!(http://awbw.amarriner.com/prevmaps.php?maps_id=52690), the basic design elements
are the same as which in that map.

This map is intended to be used in Tale Tournament Round 2. I can't find a good 3v3 map
for it, so I tried to made this one. This is the first time for me to make a 3v3 map,
maybe there are some problems about the disturbtion of the properties and FTA balance. so
welcome for the criticizes and comments :)
Tequila (12/10/2010 09:00am):
Perhaps alternate BH and RF, because atm the teams go ABABAB. I think it would be better
as ABABBA, or something of that sort.
Eligitine (12/10/2010 11:17am):
Little assemetry here. RF doesnt match with BH and YC doesnt match with GE. Other than
that, the corner silos cant be reached.
Headphone (12/10/2010 05:30pm):
nothing wrong with an unreachable spot, only if its done on purpose of course.
funkytown (01/11/2011 07:40pm):
GE gets both airfields....
Nyvelion (04/25/2014 10:09am):
Rather appropriate, since they get Eagle, so what is the problem with that?
Lexyvil (09/13/2021 10:44pm):
How do we even reach the missile in the corner without a shoal to land?
Henri_Commander (12/27/2021 07:52pm):
The Missles are Decorative, and this map is super fun, a 10 for sure
Shirygibraan10 (03/29/2022 03:01pm):
Wooooooooooooooooow what beautiful map 10 of course :D
evmaster1 (01/09/2023 05:43am):
Cool map but it's getting 1 out of 10 until those missile silos are made accessible. I
hate being teased.
FunnyManInAClownWorld (01/11/2024 11:50pm):
weak minded people: waaawaaawaaa silos are inaccessable!!!1!
strong minded individuals: The silos make excellent decorations in the corner.



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.