Creator: Rabspat || First Published: 11/19/2005 || Players: 2 || Size: 25x15
| Categories: None | ||
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| Comments: |
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Riukken (11/19/2005 08:11pm):
-1 Too much trudging through the woods and chokepoints. -1 Chokepoints -1 Useless seaports. (Estimation) All of the elements of battle. Land, sea, and air. +1 Has great potential. +1 Included every type of terrain except roads and bridges. 5/10 |
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zolthorg (11/26/2005 10:09am):
Sadly; the small tanks are useless though you'll be needing a bigger tank to break the barriers (without supply every few days) so they'll become absolete. |
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Nyvelion (12/15/2005 04:11pm):
+1 Terrain Variety +1 Strategic Chokepoints +1 Well placed Ports that are worth heavy funding to conquer +1 Pre deployed Tanks +1 PipeLine on right side +1 well spaced citys +1 Fairly balanced, small FTA +1 Airports hard to get to. I'd give this a 20/10 if I could, but I can't, so 10/10. |
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BlitzStrike (12/28/2005 02:46pm):
how does it look like a phonejack? ? o_0 |
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Optimus Prime (03/14/2006 03:16pm):
A 20/10? Wow, you REALLY like this map... The predeployed tanks look a little weird in those pipelines. Plus, a regular tank doesn't deal too much (I think it takes 6 days for a tank to break through a pipe without assistance), and those ports dun look too useful. D= With the addition of a few roads, and perhaps a bridge, this could be a real good minimap. |
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