Creator: Rabspat || First Published: 11/19/2005 || Players: 2 || Size: 25x15
Categories: None
Rating: 6.50 in 4 ratings
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Comments:
Riukken (11/19/2005 08:11pm):
-1 Too much trudging through the woods and chokepoints.
-1 Chokepoints
-1 Useless seaports.
(Estimation) All of the elements of battle. Land, sea, and air.
+1 Has great potential.
+1 Included every type of terrain except roads and bridges.
5/10
zolthorg (11/26/2005 10:09am):
Sadly; the small tanks are useless though
you'll be needing a bigger tank to break the barriers (without supply every few days)
so they'll become absolete.
Nyvelion (12/15/2005 04:11pm):
+1 Terrain Variety
+1 Strategic Chokepoints
+1 Well placed Ports that are worth heavy funding to conquer
+1 Pre deployed Tanks
+1 PipeLine on right side
+1 well spaced citys
+1 Fairly balanced, small FTA
+1 Airports hard to get to.

I'd give this a 20/10 if I could, but I can't, so 10/10.
BlitzStrike (12/28/2005 02:46pm):
how does it look like a phonejack? ? o_0
Optimus Prime (03/14/2006 03:16pm):
A 20/10? Wow, you REALLY like this map...

The predeployed tanks look a little weird in those pipelines. Plus, a regular tank doesn't deal
too much (I think it takes 6 days for a tank to break through a pipe without assistance), and
those ports dun look too useful. D=

With the addition of a few roads, and perhaps a bridge, this could be a real good minimap.



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