Creator: jethro || First Published: 01/22/2011 || Players: 14 || Size: 40x40
Categories: None
Rating: 1.25 in 4 ratings
For design map discussion or to get suggestions from other users, visit the AWBW Discord Chat!
Comments:
SpiralingInfinity (01/22/2011 05:20pm):
What the-
blozzee (01/22/2011 06:54pm | Edited: 01/22/2011 06:55pm):
This suppose to be the S rank map of all time
Windwavern (01/22/2011 09:38pm | Edited: 01/22/2011 09:38pm):
certinly... interesting...
khdou (01/23/2011 10:16pm):
who gave this a 2??
Broadside (01/24/2011 02:14am | Edited: 01/24/2011 12:46pm):
Perhaps an explanation would be nice as to what on earth you were trying to accomplish
when you made this map, because it is not very obvious. The purpose here is actually quite
reclusive. Why do a few countries have missiles? Why are there indirects in the first
place? they will all just blow each other up in the first day, so whoever goes first
automatically has a huge advantage. Why do those four corner countries get alll the bases to
themselves while there is that big battle goes on over the little islands? why do some
islands get airports. I wont rate till there is an explanation but as of right now im
thinking this is a 1.
jethro (03/06/2011 08:33am):
well i know it's crappy but the four corner countries don't get a huge advantage because
they can't bring vehicles into the lake akthough i think it would be interesting to put the
corners on a team vs. the island team but i dont't think it's finished yet
jethro (03/06/2011 08:34am):
well i know it's crappy but the four corner countries don't get a huge advantage because
they can't bring vehicles into the lake akthough i think it would be interesting to put the
corners on a team vs. the island team but i dont't think it's finished yet
jethro (03/06/2011 08:34am):
srry i posted the same thing twice



Advance Wars is (c) 1990-2001 Nintendo and (c) 2001 Intelligent Systems. All images are copyright their respective owners.