Creator: LuckyOverload || First Published: 02/01/2011 || Players: 2 || Size: 27x27
















































































Categories: None | ||
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Comments: |
LuckyOverload (02/01/2011 05:33pm):
My first attempt at a large map. Helpful comments and criticism is welcome. The concept is that at around mid-game, players have the option to employ three missiles to neutralize different combat zones, similar to General Powers in C&C Generals, an old game I played a long time ago. Players can choose to employ them early to get the edge on their opponent during the early-game, cripple enemy forces in mid, or use the missiles to push for game. The map feels a bit spread out, and I was wondering if anyone could give me some advice to make the map look less generic. |
LuckyOverload (02/03/2011 04:43pm):
Ah, I see thebranch16 has been here. |
BlueHyuu (02/13/2011 01:13pm):
Too wide open, making anything beyond air units tedious and boring. Overall poor map design... |
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