Creator: tst5384 || First Published: 02/10/2011 || Players: 2 || Size: 15x25
Categories: B-Rank, Standard
Rating: 0 in 0 ratings
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Comments:
walkerboh01 (02/10/2011 03:35pm):
I like the idea a lot, and the map's layout looks pretty good too. The neutral bases are recon
rushable though, you might want to change that (1 space closer to the preowned base would
work). I'm very curious to see just what happens when the Md tanks come out too.
airob (02/11/2011 04:33pm):
the MD tanks will take about 8-10 turns(varying luck factors) and if they are sent to lolrush both
bases, they´ll be reaching them at turns 11-13, which is just about enough to build just a few
arties and mech spam. im not too sure if they can hold a lot on their own, the terrain favors the
two bases on defending since they can wall the bridges, but the MDs have backup themselves
from a base and an airport.
Divva (02/12/2011 12:11am):
tst V5!! very interesting idea. but i think change the carrier to some pipe seams might
be better. luck issues will cause some imbalance(using nell and early MD rush lol, or
using sonja and can't break the carrier forever T T ). anyway it's not a big issue.
blozzee (12/24/2011 02:50pm | Edited: 12/24/2011 02:51pm):
Sturm can move further away with those tanks lol



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